ANYWAY, I hate myself really hard for all of the various bad and terrible financial decisions I made, but possibly the thing I regret most is not setting aside more money I actually had for the purpose of buying custom art and whatnot for my games. pretty sure this isn't the first time I've talked about this? For like most of 2018 and a good portion of this year I was seriously flush with moneys that I spent stupidly and recklessly until I arrived again at poverty's doorstep where I am now, making getting a crap job in retail feel less like the responsible adult decision it totally wasn't, and more like the "trapped and have no other option" desperation move it is. The whole "unknown cost" is always the thing that shoots down the idea, and I'm. pretty sure this isn't the first time I've talked about this?Īuthor=Marrend I dunno.
![rpg maker xp product key 2019 rpg maker xp product key 2019](https://assets-global.website-files.com/5efc0159f9a97ba05a8b2902/5f2905dda3e9bd6def4f7a74_region-japan.png)
At least with the facesets, I might be able to get a deal for 109 faces that are 96x96 pixels each? I dunno. I rely pretty heavily on the RTP, which might be a thing against the game. Like, my first thought is concerning graphics.
![rpg maker xp product key 2019 rpg maker xp product key 2019](http://meintensive.weebly.com/uploads/1/2/3/7/123735205/163979120.jpg)
I certainly don't feel comfortable going with it as-is. However, I just don't know what all it would cost to allow it to go commercial in the first place, and maybe even make me some money on the side. To be fair, I've had a non-zero number of thoughts about going commercial with Baclyae Revolution. However, I stopped working on it, and summarily scrapped it, since the only reason I can think of where I would want have universal rights to a script like that is if I was going commercial with that game, or a future game that might use that kind of script. Maybe a day or so ago, I was working on something as an alternative to the encyclopedia script that's in this game.